Shields ActivateToday I developed the shield strength. My task was to develop a visualization where when the player is hit 3 times, the colors of the…Dec 16, 2020Dec 16, 2020
Phase 1…Commencing in 3.2.1…Thanks to the coursework teachings and the guidance from the GameDevHQ community, and of course, Doctor Professor Google, I finally made…Dec 12, 2020Dec 12, 2020
Day 17What I’ve learned so far from the coursework is that game development is a system of checking it once and checking it twice. There have…Dec 3, 2020Dec 3, 2020
Day 16Today I continued to work on implementing the enemy explosion animation. Continuing from where I left off, I created a trigger animation…Dec 2, 2020Dec 2, 2020
Day 13 & 14Warning! This is an excessively long blog but for good reason. Medium would not allow me to upload yesterday’s blog. Today I worked on my…Nov 28, 2020Nov 28, 2020